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Devlog
Devlog #3 — Co-op Progress Update: Making It Truly Cooperative
April 08, 2026
by
proteus236
1
#devlog
Hey everyone! I wanted to share a quick update on how co-op multiplayer is evolving in Duelo — and things are progressing really well. From Shared HP… to Fully Shared Boss State In the previous de...
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Devlog #2 - How Do You Build Co-op in a Roguelite Card Game?
March 30, 2026
by
proteus236
1
#devlog
Since I started working on Duelo , one question kept coming back again and again: How can I make this game playable in co-op? The Challenge This is my first time developing a videogame … and also my...
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Hotfix Patch — Bug Fixes & QoL Update
March 27, 2026
by
proteus236
1
#hotfix
Hi everyone! I’ve just rolled out a small hotfix patch addressing a few issues and improving clarity in the UI. Bug Fixes Fixed an issue where the player’s Hero would appear at a smaller scale tha...
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Devlog #1 - Exploring a New Genre: Card Game meets ARPG Loot
March 26, 2026
by
proteus236
1
#devlog
How it started When I started working on Duelo , I asked myself a simple question: What would happen if the randomness and excitement of ARPG loot drops collided with the depth and strategy of competi...
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